– Reworked or restored cutscene/cutscene sounds and effects
Repack Features Based on DMS Release + Remastered Project Game Version: v1.0.0.2 Language : English Repack Size : 4.1 GB Final Size : 16.4 GB Lossless Repack : Nothing Stripped OR Re-Encoded Time to install : 1 – 3 minutes Regards : ElAmigos, KaOsKrew, FitGirl Repack by DODI PLZ SEED , DONT HIT & RUN Remastered Features – Remastered Project Retail v1.1 – About 90% of the game’s textures have been reworked or remastered, the same goes for the sounds – New weapon models and sounds. – Over 2,500 new textures ranging from terrain to billboards that feel more 80’s than the Vanilla experience.
– Added silent fix
– Added morph filter – All VEHICLES have been redesigned. Silent Patch Features – Game-breaking graphical crashes have been fixed, making the game playable on modern multi-core machines.
– Removed an unnecessary multi-threaded flag from the D3D device, possibly improving performance slightly
– Allows the game to use all CPU cores (instead of locking to a single core), dramatically improving performance. – Implemented a cache for some D3D resources used by the game, drastically reducing the amount of stuttering when roaming around town.
– Made the game list all selectable resolutions instead of a cherry picked list
– Game settings have been moved from the registry to settings.ini in the game directory – this resolves possible issues with saving settings. Credits – DMS Team Base Game Files – nexusmods Forum – Neoxaero (Lead Developer / Texture Artist / Models / Audio / Programming / QA) – Sulzbals (Programming) – (Created .CSO and .DSO file decompiler ) – Talon (Audio Engineer / Music Creation / Various Textures) – DomenicoPe (QA / Playtester / Texture Artist) – Silent (For SilentPatch) – Lucas Cardellini (For RCF and P3D Tools) – Meth0d (For the Initiative for decompile .cso and .dso files) – Ermaccer (For SCFExtract, tool to unpack RCF files) – Proddy (First .CSO and .DSO file extraction tool with script) – Duffhause (Create method to replace weapons models by playing time)